Tip: Watch this video (3m38s) for a tour of Nira's view navigation.
You can switch between Nira's main navigation tools by pressing these buttons on the left toolbar:
Orbit Tool (Default): Dragging in the view rotates around the asset
Pan Tool: Dragging in the view moves up/down/left/right
Dolly / Zoom Tool: Dragging in the view zooms in or out
Camera Fly Tool (aka "FPS Style Navigation"): See Camera Fly Mode section below
Tip: If you're using a touchscreen device or a mouse/keyboard, instead of pressing the Orbit, Pan, and Dolly/Zoom buttons to switch between navigation modes, you can remain in the default Orbit tool and use the Mouse / Keyboard navigation shortcuts or Mobile / Touch navigation shortcuts below to more quickly navigate the view.
Mouse / Keyboard navigation shortcuts
On a PC with a multi-button mouse and keyboard, the following navigation shortcuts can always be used regardless of which navigation tool you're in. This is sometimes known as "Maya style navigation":
- Orbit: Alt+LMB drag
- Pan: Alt+MMB drag (MMB drag alone also works)
- Zoom: Alt+RMB drag or Alt+LMB+MMB drag
You can also use the following convention ("Revit style navigation"):
- Orbit: Shift+MMB drag
- Pan: MMB drag
- Zoom: Ctrl+MMB drag
Mobile / Touch navigation shortcuts
For mobile phones, tablets, and touch screens, the following combinations can always be used regardless of which navigation tool you're in:
- Zoom: Pinch in/out
- Pan: Two finger drag
Camera Fly Mode
While in the Camera Fly Mode, the following keyboard and mouse combinations can be used:
- LMB drag: Walk around
- RMB drag: Look around
- MMB drag: Dolly up/down
- A and D keys: Strafe left/right
- W and S keys: Forward/back
Other navigation tips
- Double-clicking or tapping anywhere on the surface of an object will center your camera to that point and orbit the camera from that point.
- The ‘f’ key will frame the camera about the selection or entire scene if nothing is selected
- Move floating windows (e.g., Image or UV View) by using Ctrl+LMB
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- How do I fix the orientation of my uploaded asset?
- Set the initial Starting View
- Clipping Volume
- How to identify and fix a missing or unassigned texture file
- How can I upload additional files or update files on an existing asset?
- Finding the best sharpen (sharpness) setting
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