If your asset is oriented strangely or the camera navigation feels unusual, the coordinate system needs adjusting. Open the asset and click on the Edit Mode button ( - Top Right). Then, within the left panel's View Options > Coordinate System section, press each of the X-up, Y-up, or Z-up buttons until your asset appears upright and the view navigation feels natural.
Once you're happy with the result, click the Save button (Save / Revert - Top Left) to preserve your Coordinate System change for future viewings of the asset.
Finally, click on the Set Starting View button ( - Top Center). This will ensure your asset thumbnail and initial camera view uses your corrected orientation.
Note, in some extremely rare situations, you may need to adjust the Rotate X, Y, and Z sliders instead of using the X-up, Y-up, or Z-up buttons.
Was this article helpful?
Articles in this section
- Useful tips after your asset upload
- How do I navigate the asset view (camera)?
- How do I fix the orientation of my uploaded asset?
- Set the initial Starting View
- Clipping Volume
- How to identify and fix a missing or unassigned texture file
- How can I upload additional files or update files on an existing asset?
- Finding the best sharpen (sharpness) setting
Add comment
Please sign in to leave a comment.